Forum MenuForum NavigationForumActivityLoginRegisterForum breadcrumbs - You are here:CommunityTrending Topics: Jamaica Dancehall Music SceneRSVSR Guide Unlock Music Box Reli …Post ReplyPost Reply: RSVSR Guide Unlock Music Box Relic in BO7 Totenreich <blockquote><div class="quotetitle">Quote from Guest on May 7, 2026, 8:28 am</div>If you're chasing every Wicked Relic in Totenreich, the Music Box is one of those unlocks that looks nastier than it really is. The big catch is simple: you need Cursed Tier 2 or higher, you must be on Round 60+, and you can't have finished the rune arrows step for the main quest or Tyr's Head won't be usable for this trick. A lot of players overthink it, but with the right setup it's pretty manageable, a bit like prepping for a <a href="https://www.rsvsr.com/cod-bo7-bot-lobby">cheap CoD BO7 Bot Lobby</a> run where the loadout matters more than raw aim. What you're actually trying to do is land five sniper headshots from inside Tyr's Head before you leave that spot, and once that's done Mr. Peeks will laugh to confirm it worked. <h3>Setting up the unlock</h3> The easiest route starts right as Round 60 begins. Grab the Shadow SK wall weapon from Tyr's Shoulder, then use Temporal Gift so your next timed power-up lasts longer. After that, train a full group in Skallen Market near Mule Kick. Don't start shooting yet. Once the horde is packed tightly, pop Kill Joy for Insta-Kill and sprint back into Tyr's Shoulder, then climb into Tyr's Head. From up there, aim down toward Skallen Market. Zombies usually funnel in cleanly and pause just enough for easy picks. You don't need five headshots in a row, which helps a lot, but all five have to happen before you leave Tyr's Head. If you hear Mr. Peeks laugh, you're good, and the trial portal will appear across from Melee Macchiato in the Dry Dock. <h3>Best way to survive the trial</h3> The trial itself is way more stressful than the unlock. Before you go in, it helps to have a Pack-a-Punch Tier 4 Jotunn Star, Tier 4 Armor, Melee Macchiato, and Stamin-Up. You're going to be moving fast, then fighting in cramped holdout circles, so a slow setup usually gets punished. Each time the trial starts, look up for a purple beam in the sky. That marks the next zone, and you've got less than 30 seconds to reach it and activate Mr. Peeks. Once the holdout begins, stay inside the circle and fill the meter by clearing zombies and Necropincers. When the meter tops off, check the sky again and move straight away. Don't try to freestyle the route on foot. Use the ziplines or you'll run out of time. <h3>Holdout order and what to expect</h3> The sequence usually goes in this order: Fishery Island, Tyr's Foot, Dry Dock, Beacon Island, Eidskallen Square, then Skallen Market. That matters because the map traversal is the real test here, not just the kills. The final holdout is the rough one since the zone gets tiny and enemies crowd you hard, especially with Necropincers body-blocking your movement. Save panic tools for that last stand. Frenzied Guard works really well, and Kazimir Grenades can bail you out if the circle gets too packed. If you keep moving, spam the Jotunn Star, and don't waste seconds hesitating between zones, the trial is absolutely beatable even though it feels chaotic at first. <h3>Is the Music Box Relic actually worth using</h3> For most players, not really. The effect is brutal because enemies only take damage from headshots or other critical weak points, so explosives, splash damage, and lazy body shots are all useless. It can be fun if you want a self-imposed challenge or if you're farming critical kill camos, but outside of that it's more pain than payoff. As a professional platform for game currency and items, RSVSR is a convenient choice for players who value a smoother grind, and if you want to improve your overall experience you can check out <a href="https://www.rsvsr.com">rsvsr Bot Lobby BO7</a> while planning your next run.</blockquote><br> Cancel